
De aankomende game Halo 4 (releasedatum 6 november 2012) heeft inmiddels al wat nieuwe details meegekregen van gameontwikkelaar 343 Industries. Hieronder zie je allereerst de allernieuwste movie (met een kort interview):
Onlangs is de Limited Edition van Halo 4 getoond, een boxset met daarop het UNSC logo met een bijbehorende aluminium doos. Deze editie zal hoogstwaarschijnlijk € 79,99 gaan kosten. Je krijgt dan meteen een eerdere toegang tot zes van de nieuwe multiplayer specialisaties in Halo 4, een Spartan avatar (met Xbox Live Avatar Spartan-IV wapen set), de mogelijkheid om negen multiplayer maps (het War Games Map Pack) “gratis” te downloaden als ze worden gereleased op Xbox Live, evenals een anderhalf uur durende “footage” van de live action webserie Halo 4: Forward Unto Dawn (deze serie zal vanaf het derde kwartaal van 2012 ook worden uitgebracht via Halo Waypoint en YouTube). Er zal ditmaal merkwaardig genoeg geen Legendary Edition worden uitgebracht.

De Limited Edtion kopers krijgen voorts de volgende bonus content via Xbox LIVE:
- in-game Spartan-IV bepantseringsskin
- een exclusieve in-game wapen skin voor de Assault Rifle
- een in-game embleem
- de speciale feature: Bringing Gaming into Reality
- de Making of Halo 4: Forward Unto Dawn

343 Industries heeft verder onder andere de zogeheten “Infinity” multiplayer aangekondigd voor Halo 4. In een persbericht is het volgende bekend gemaakt:
“
Introducing “Halo Infinity MultiplayerThe hub of the “Halo 4” multiplayer experience is the UNSC Infinity – the largest starship in the UNSC fleet that serves as the centre of your Spartan career. Here you’ll build your custom Spartan-IV supersoldier, and progress your multiplayer career across all “Halo 4” competitive and cooperative game modes. Surrounded by the sights, sounds and crew of the biggest vessel in the UNSC fleet, your multiplayer experience will be embedded in the fiction of “Halo” like never before, where your progress and game choices affect your appearance, arsenal, and role on the battlefield.
•
Spartan Ops. The story of the UNSC Infinity intersects with the “Halo 4” campaign, then continues on in a brand-new, story-driven experience known as
Spartan Ops. A first of its kind and an exciting new addition to the “Halo” franchise, Spartan Ops is an episodic adventure that blends immersive storytelling, high-quality cinematics, and action-packed gameplay to deliver an unprecedented serialised experience.
Through a weekly series of cinematic episodes on Xbox LIVE, Spartan Ops will tell the continuing story of the UNSC Infinity, following the events of “Halo 4.” These episodes will centre on the UNSC Infinity leaders and crew, and a new team of Spartans – Majestic Squad. These cinematic episodes will provide the backdrop for the weekly Spartan Ops gameplay missions. Playable in single-player or cooperatively (with up to three friends), explore the corners of Requiem in these objective-based missions, and help uncover the secrets of the mysterious Forerunner world.

A massive-scale adventure that builds off the “Halo 4” story, access to Spartan Ops is included with “Halo 4” at no additional charge – effectively delivering two campaign experiences in one game.*
•
War Games. The competitive multiplayer modes of “Halo 4,” known as
War Games, take place on the combat deck of the UNSC Infinity and revive the visceral and immersive experiences that “Halo” multiplayer is famous for. “Halo 4” introduces fresh, immersive new game modes and strategies to help you progress your Spartan-IV career, while also delivering an experience that’s still distinctly and uniquely “Halo.” More details on all the modes of War Games will be released at a later time.

•
Total Combat Freedom and Player Progression. “Halo 4” features a vastly expanded suite of new multiplayer modes, weapons, vehicles, armour abilities, a new loadout and player progression system, and a new armour modification system that introduces gameplay-enhancing customisations for the first time in a “Halo” game. These advancements can be used in both Spartan Ops and certain War Games matchmaking playlists, empowering player choice, vastly expanding their creative options, and make the experience deeper for core fans and more approachable for newcomers.
The “Halo 4” player progression system goes beyond simple aesthetic upgrades, encouraging players to invest time and effort to create a Spartan that looks and plays the way they want. Players can earn and activate combat enhancements called “Specialisations” based on the style of play they engage in, from stealth to all-out assault, and everything in between.”
Bron:
http://www.gamespress.com